gruul's lair Boss Guides - TBC Classic

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High King MaulgarHigh King Maulgar
Summary
  • Kill order is Blindeye, Olm, Krosh, Kiggler, and High King.
  • Tank Blindeye and Olm next to each other to cleave them.
  • DPS should focus on Blindeye during his shield in order to be able interrupt his
    Prayer of Mending
    .
  • Warlocks should
    Fear
    or
    Banish
    the Felhounds.
  • Kill both of the Felhounds after Olm dies.
  • Melee DPS switches to High King. Try to avoid
    Whirlwind
    .
  • Ranged DPS switches to Krosh. Make sure you stay 15 yds away to avoid
    Blast Wave
    .
  • Krosh should be tanked by a Mage for the entire fight because they can
    Spellsteal
    Spell Shield
    from Krosh.
  • After Krosh dies, Ranged DPS switches to Kiggler.
  • Kiggler deals AoE damage around him with a knockback and will occasionally
    Hex
    his primary target which causes an aggro drop. He needs to be tanked by a Boomkin (immune to
    Hex
    ) or 2 ranged DPS for the entire fight because of this.
  • Ranged DPS switches to High King after Kiggler dies.
  • At 50% health, High King will start randomly charging raid members, and casting
    Intimidating Shout
    .
  • Off tank should taunt High King when he incapacitates the main tank with
    Intimidating Shout
    .
Notes
  • Shamans can use
    Tremor Totem
    to remove the fear from
    Intimidating Shout
    .
  • Priests can use
    Fear Ward
    to prevent the fear.
  • Warlocks can use
    Enslave Demon
    and tank Olm with his own Felhounds.
  • Hunters should use
    Misdirection
    to help the pull go smoothly.
Gruul the Dragonkiller
Summary
  • This fight is a DPS check. Gruul grows in size and gets a 15% increasing damage buff every 30 seconds and will eventually 1 shot the tank.
  • The off tank should be second on threat and standing within melee range of Gruul since he will target this player with
    Hurtful Strike
    every 20 seconds.
  • Gruul will cast
    Reverberation
    . Make sure the tank is healthy before getting silenced.
  • Everyone should avoid AoE damage from
    Cave In
    . This damage is affected by Gruul's damage buff.
  • Gruul will cast
    Ground Slam
    and inflict everyone with
    Gronn Lord's Grasp
    .
  • After reaching 5 stacks of
    Gronn Lord's Grasp
    , players will be stunned. Gruul will then cast
    Shatter
    , dealing damage based on how close players are to each other. Everyone should spread out after the knockback.
Notes
  • Mages, Rogues, and Paladins can use
    Ice Block
    ,
    Cloak of Shadows
    , and
    Divine Shield
    to remove the stacking slow debuff but not the damage caused by
    Shatter
    .