zul'aman Boss Guides - TBC Classic

Troll Form
- Troll Form lasts for 45 seconds.
- Tanks must Naloroakk as quickly as possible from the other Tank when he switches to Bear Form because ofTaunt.Mangle
- Both Tanks stand in front of Naloroakk during Troll Form to split damage from .Brutal Swipe
- Nalorakk will use on the furthest target and knock down nearby targets. Have your furthest person away from the rest of the Ranged DPS and Healers.Surge
Bear Form
- Bear Form lasts for 30 seconds.
- Nalorakk will cast . Healers make sure to have HoTs rolling.Deafening Roar
- Tanks must Naloroakk as quickly as possible from the other Tank when he switches back to Troll Form because ofTauntand.Rend Flesh
Notes
- Nalorakk does not drop aggro when switching forms.
- Dwarf Tanks can use to remove bleed effects during Bear Form.Stoneform
Akil'zon
Summary
- Spread out at least 10 yds away from other players to avoid from bouncing to other players.Static Disruption
- Stack under the player that gets targeted by . OnceElectrical Stormends, spread back out.Electrical Storm
- Bird adds will spawn after each , you can kill them or ignore them.Electrical Storm
- Watch out for spike damage from .Call Lightning
- Make sure players are healthy to survive damage from .Gust of Wind
Notes
- Mages can use orSlow Fall, and Priests can useBlinkto avoid damage fromLevitate. Paladins can also useGust of Wind.Blessing of Protection
Jan'alai
Summary
- Spread out to avoid multiple players being hit by .Flame Breath
- Jan'alai will teleport the entire raid to him and cast . Find a safe spot before they explode.Fire Bombs
- Jan'alai will summon Amani'shi Hatchers which will hatch the eggs on each side of the room if they reach them.
- Kill one of the Amani'shi Hatchers, and let the other one hatch the eggs. Kill the Amani Dragonhawks with AoE.
- At 35% health Jan'alai will hatch all the remaining eggs, which is why it's important to not kill both of the Amani'shi Hatchers.
- At 20% health Jan'alai will .Enrage
Notes
- Amani Dragonhawks can be Crowd Controlled.
- Paladins and Shamans can use andFire Resistance Aurato help mitigate raid damage.Fire Resistance Totem
Halazzi
Phase 1
- Make sure both Tanks are in front of Halazzi to split damage from .Saber Lash
- If you have a Hunter, they can use onTranquilizing Shot.Frenzy
Phase 2
- Phase 2 happens at 75%, 50%, and 25% health.
- Halazzi splits into two forms and deals raid wide damage with .Transfigure
- Tanks make sure to the Spirit Lynx as soon as the phase starts.Taunt
- Kill Corrupted Lightning Totem as quickly as possible.
- Halazzi won't cast during this Phase, but will castSaber LashandFlame Shock.Earth Shock
- Healers dispel DoT.Flame Shock
- This Phase ends whenever Halazzi or the Spirit Lynx reaches 20% health.
Phase 3
- Starts when Halazzi merges after the last split phase.
- Same as Phase 1, but also will cast Corrupted Lightning Totem and .Flame Shock
Notes
- If you don't have a Hunter, make sure to alternate Defensive Cooldowns during .Frenzy
- A targeting macro for Corrupted Lightning Totem (/target Corrupted Lightning Totem) will help a lot.
Hex Lord Malacrass
Pre-Pull
- Hex Lord Malacrass starts with 4 random adds. There will always be a target that can be inflicted by orSap,Polymorph,Hibernate, andBanishorShackle Undead.Turn Evil
- Far Left - Either Thurg (breaks out of CC early) or Alyson Antille (heals). Can be CCed with orSap.Polymorph
- Left - Either Lord Raadan (Flamebreaths and Thunderclaps) or Slither (Poison Bolt Volley). Can be CCed with .Hibernate
- Right - Either Gazakroth (Fireballs) or Fenstalker (Nature Damage to nearby targets). Can be CCed with .Banish
- Far Right - Either Darkheart (AoE Fear) or Koragg (Knockback). Can be CCed with orShackle Undead.Turn Evil
Summary
- There are multiple ways to do this boss. If you have enough DPS and the coordination, you can AoE down the adds with the boss, or you can CC all the adds while you kill the boss, or you can kill the adds first, then move on to the boss.
- If you decide to kill the adds, make sure to do it before Hex Lord Malacrass reaches 80% health, because his will start to give him a stackable buff which increases his damage by 10%, and reducing all player damage and healing by 1%.Soul Drain
- Hex Lord Malacrass will cast every 30 seconds, immediately followed bySpirit Boltsfor the entire length of the encounter.Soul Drain
Soul Drain Spells
- Druids - ,Lifebloom,ThornsMoonfire
- Hunters - ,Freezing Trap,Explosive TrapSnake Trap
- Mages - ,Fireball,Frostbolt,Frost NovaIce Lance
- Paladins - ,Consecration,Holy LightAvenging Wrath
- Priests - ,Heal,Mind Control,Mind Blast,Shadow Word: Death,Psychic ScreamPain Suppression
- Rogues - ,Blind,Slice and DiceWound Poison
- Shamans - ,Fire Nova Totem,Healing WaveChain Lightning
- Warlocks - ,Curse of Doom,Rain of FireUnstable Affliction
- Warriors - ,Spell Reflection,WhirlwindMortal Strike
Notes
- Paladins should use and Priests should useShadow Resistance Aura.Shadow Protection
- Paladins can use , Rogues can useDivine Shield, and Mages can useCloak of Shadowsto avoid damage fromIce Block.Spirit Bolts
- The entire raid should be ready to ,Kick,Spellsteal, orPurgeany of the spells Hex Lord Malacrass steals after usingCleanse.Soul Drain
Zul'jin
Troll Form
- Drops threat every Phase change.
- Melee move out during .Whirlwind
- Healers heal players afflicted by to 100% HP to remove the bleed.Grievous Throw
Bear Form
- Starts at 80% heath.
- Heal spike damage on Tank from .Overpower
- Healers theCleansedebuff from as many players as possible, prioritizing the Tank and Healers.Creeping Paralysis
Eagle Form
- Starts at 60% health.
- No threat table during this phase.
- Avoid .Feather Vortex
- Watch your health because you will take damage every time you cast because of .Energy Storm
Lynx Form
- Starts at 40% health.
- Heal the raid during . This can target the same player multiple times in a row, so healers watch out.Lynx Rush
- Keep the player targeted by alive.Claw Rage
Dragonhawk Form
- Starts at 20% health.
- Heal raid wide damage caused by .Flame Whirl
- will apply a stackable debuff increasing Fire damage taken by 50%.Flame Whirl
- Face Zul'jin away from the raid because of .Flame Breath
- Move out of .Flame Columns
Notes
- Dwarves can use , Mages can useStoneform, and Paladins can useIce Blockto remove the bleed fromDivine Shieldin Phase 1.Grievous Throw
- Priests can use in Phase 2 to help withMass Dispel.Creeping Paralysis
- Use any personal defensive cooldowns to help with damage during Phase 4 from . Paladins can useClaw Rage.Blessing of Protection