magtheridon's lair Boss Guides - TBC Classic
Magtheridon
Phase 1
- Magtheridon remains innactive for the first 2 minutes.
- DPS should kill as many Hellfire Channelers as possible during this time.
- Interrupt andShadow Volley.Dark Mending
- When a Hellfire Channelers dies, all other Hellfire Channelers gain .Soul Transfer
- Use ,Fear, and other forms of crowd control on Burning Abyssals that spawn.Banish
Phase 2
- Begins after 2 minutes.
- DPS should kill any remaining Hellfire Channelers.
- Everyone should avoid the AoE.Conflagration
- Every 50 seconds, a will knock everyone up for 7 seconds.Quake
- Every 60 seconds, Magtheridon will cast . Immediately interrupt this by having 5 players click on all 5 Manticron Cubes at the same time.Blast Nova
- Two alternating groups of 5 players should be assigned to this task because channeling a Manticron Cube will place a 1 minute and 30 seconds debuff preventing players from channeling.
Phase 3
- Begins when Magtheridon reaches 30% health. Everyone will takes 6k damage and be stunned for 2 seconds.
- Make sure to avoid entering Phase 3 when a cast is about to go off.Blast Nova
- Continue interrupting by clicking on all 5 Manticron Cubes simultaneously.Blast Nova
- Everyone must avoid getting 1-shotted by the AoE ceiling collapsing on the floor.
Notes
- Warlocks should use on the Hellfire Channelers to help with interrupts.Curse of Tongues
- Mages and Paladins can use andIce Blockto avoid damage when entering Phase 3.Divine Shield
- Hunter traps are helpful with controlling the Burning Abyssals.